The four game styles come with a multitude of themes such as Ground, Underwater, Underground, Airship, and Ghost House. Each theme includes Mario’s moveset from that respective title, such as the spin jump, kicking objects vertically, and the wall jump. If a player tests their level with Mario placed above a bottomless pit, he will spawn on a small pink platform. While editing a level by using the Wii U GamePad's touchscreen, a cursor appears on the TV screen as either a hand holding a stylus, a cat's arm, Mario's arm, or the hand cursor from Mario Paint. In the original Wii U game, players can create their own 2D Mario levels to play and share online using the four themes found on this stage. This was also the first game to feature Mario in his Builder outfit. Nintendo veteran Takashi Tezuka decided to combine the two concepts into one, and the result was Super Mario Maker, officially revealed at E3 2014 and releasing in September 2015 in commemoration of the series's 30th anniversary. Meanwhile, the in-house development tools that would usually be used to create 2D Mario levels were seen as enjoyable enough by staff to be pitched to Nintendo as a standalone project. The foundation for the original title was conceived as a spiritual successor to Mario Paint, as Nintendo was interested in creating a successor for the Wii U utilizing the GamePad's potential as a drawing tool. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. The three soft platforms of the Battlefield form are based on the floating platforms found in the normal version of the stage. ![]() Ultimate, the Ω form and Battlefield form function identically to how the Ω form does in SSB4 however, the stages are slightly resized and reshaped to match Final Destination and Battlefield, respectively. Thus, the layout of the stage will always be the same, but the four themes will still change randomly, making this one of two Ω form stages that can appear differently. 4, the Ω form of the stage features a single platform whose bottom extends downward slightly using inverse slopes. for Wii U, various Mario objects and enemies sometimes fly by in the background, including Bullet Bills a Hammer Bro, a Koopa Troopa, a Lakitu flying by in clouds, and a Goomba riding a Koopa Clown Car.
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